Version History

2024
2024-04-01  v12.4.0  - Source - The Balance Council
2024-03-01  v12.3.0  - Source - The Balance Council
2024-02-01  v12.2.0  - Source - The Balance Council
2024-01-01  v12.1.0  - Source - The Balance Council

2023
2023-11-15  v11.11.0 - Source - The Balance Council
2023-10-31  v11.10.5 - Source - The Balance Council
2023-10-17  v11.10.0 - Source - Last official balance changes
2023-09-12  v11.9.0  - Source - Uroboros Part 3 (Heritage)
2023-08-08  v11.8.0  - Source - Balance changes
2023-07-11  v11.7.0  - Source - Uroboros Part 2 (The Tide Rises)
2023-06-06  v11.6.0  - Source - Balance changes (Reworks)
2023-05-11  v11.5.0  - Source - Balance changes (Dragons)
2023-04-13  v11.4.0  - Source - Uroboros Part 1 (Claw and Dagger)
2023-03-07  v11.3.0  - Source - Balance changes
2023-02-07  v11.2.0  - Source - Balance changes
2023-01-10  v11.1.0  - Source - Balance changes

2022
2022-12-06  v10.12.0 - Source - Cursed Toad Part 4 (Sacred and Profane)
2022-11-08  v10.11.0 - Source - Balance changes
2022-10-07  v10.10.1 - Source - Hotfix
2022-10-04  v10.10.0 - Source - Cursed Toad Part 3 (Chronicles)
2022-09-07  v10.9.1  - Source - Hotfix
2022-09-06  v10.9.0  - Source - Balance changes (NG Soldier rework)
2022-08-09  v10.8.0  - Source - Balance changes
2022-07-05  v10.7.0  - Source - Cursed Toad Part 2 (Black Sun)
2022-06-07  v10.6.0  - Source - Balance changes (New Yen & Triss)
2022-05-10  v10.5.0  - Source - Balance changes
2022-04-05  v10.4.0  - Source - Cursed Toad Part 1 (Forgotten Treasures)
2022-03-08  v10.3.0  - Source - Balance changes (Wild Hunt, Swarm)
2022-02-08  v10.2.0  - Source - Balance changes (Resupply Rework)
2022-01-13  v10.1.0  - Source - Balance changes (Draft Rewards)

2021
2021-12-14  v9.6.1  - Source - Hotfix
2021-12-07  v9.6.0  - Source - 12 Card Drop
2021-10-28  v9.5.0  - Source - Regis Journey
2021-10-05  v9.4.0  - Source - Price of Power Part 3
2021-09-02  v9.3.0  - Source - Balance changes
2021-08-03  v9.2.0  - Source - Price of Power Part 2
2021-07-06  v9.1.0  - Source - Balance changes, Sunset Wanderers
2021-06-08  v9.0.0  - Source - Price of Power Expansion
2021-05-06  v8.5.0  - Source - Triss Journey
2021-04-01  v8.4.0  - Source - Balance changes
2021-03-09  v8.3.0  - Source - Familiar Faces
2021-02-09  v8.2.0  - Source - Yen Journey
2021-01-12  v8.1.0  - Source - Madoc, Tooltip fixes

2020
2020-12-08  v8.0.0  - Source - Way of the Witcher Expansion
2020-11-17  v7.4.1  - Source - META SHAKEUP
2020-10-01  v7.3.0  - Source - Artifact Removal, Balance changes
2020-09-01  v7.2.0  - Source - Ability reworks, Balance changes
2020-08-10  v7.1.1  - Source  SK Hotfix
2020-08-02  v7.1.0  - Source - Ciri Journey
2020-07-07  v7.0.2  - Source - Master Mirror Hotfix
2020-06-30  v7.0.0  - Source - Master Mirror Expansion
2020-05-05  v6.2.0  - Source - Balance changes
2020-04-02  v6.1.0  - Source - New Abilities, Journey, Balance (Android is v6.0)
2020-03-03  v5.2.0  - Source - Year of the Wererat, Balance changes
2020-02-04  v5.1.0  - Source - Balance changes

2019
2019-12-13  v5.0.1  - Source - Merchants of Ofir Hotfix
2019-12-09  v5.0.0  - Source - Merchants of Ofir Expansion
2019-10-28  v4.1.0  - Source - Balance changes (29th iOS Release)
2019-10-09  v4.0.3  - Source - Iron Judgment Balance Hotfix 
2019-10-02  v4.0.0  - Source - Iron Judgment Expansion 
2019-08-30  v3.2.0  - Source - Vampire Rework, Balance 
2019-07-31  v3.1.0  - Source - NR Rework, Bronze Rebalance
2019-07-05  v3.0.1  - Source - Syndicate Hotfix
2019-06-28  v3.0.0  - Source - Novigrad Expansion
2019-05-30  v2.2.0  - Source - User Experience Update
2019-04-30  v2.1.0  - Source - Nilfgaard Update
2019-04-04  v2.0.1  - Source - CC Dettlaff Hotfix
2019-03-28  v2.0.0  - Source - Crimson Curse Expansion
2019-02-28  v1.3.0  - Source - Seasonal Trees Update
2019-01-31  v1.2.0  - Source - Thronebreaker Leaders Update
2019-01-10  v1.1.0  - Source - Mulligan Update

2018
2018-12-04  v1.0.1.26   - Source - Console Release
2018-11-07  v1.0.0.15-2 - Source - Artifact Provision Update
2018-10-23  v1.0.0.15   - Source - PC Release

For more information read the official changelog. The card data is sourced from the game so every text error will be included.
This changelog only features balance changes.

New
Buff
Nerf
Rework
Adjustment
Tooltip fix (card was changed in previous version)

Changes

Cards: 18
Witcher
Deploy: Seize a unit with power up to the number of allied Witchers on this row.
Witcher
Deploy: Purify a unit and reset its power.
Deploy: Damage 3 units by 1. If you control another Witcher, also gain Zeal.
Order: Damage an enemy unit by 3. If its power is a multiple of 3, destroy it instead.
Deploy (Melee): Damage an enemy unit by 3. If its power was a multiple of 3, destroy it instead.
Boost 5 adjacent units by 2. Boost bronze units by an additional 1 for each gold unit adjacent to them.
Boost 5 adjacent units by 2.
Witcher
At the beginning of your turn, if there are no other Witchers on this row, destroy self.
Witcher
At the end of your turn, destroy this card if it's the only Witcher on this row.
Set a unit's power to 13. If it's not a Witcher, damage it by 6 and Infuse it with the Witcher category first.
Set a unit's power to 12. If it's not a Witcher, damage it by 6 first.
Insectoid
Deploy: Gain Armor equal to the number of cards in your hand.
If this unit has no Armor, destroy self.
Insectoid
Deploy: Gain Armor equal to the number of cards in your hand.
If this unit has no Armor, destroy self.
Zeal, Order: Trigger a bronze allied unit's Deathwish.
Whenever you play a bronze unit, Summon a random copy of it from your graveyard to the same row and give it Doomed.
Whenever you play a bronze unit, Summon a random copy of it from your graveyard to the same row and give it Doomed.
Tactic
Damage a unit by 6. Decrease the damage by 1 for each adjacent non-Spying unit.
Tactic
Damage a unit by 6. Decrease the damage by 1 for each unit adjacent to it.
Location
Resilience.
Deploy: Spawn and play Griffin Witcher Adept, Griffin Witcher, Griffin Witcher Mentor or Griffin Witcher Ranger.
Order: Boost a unit in your deck by 3.
Location
Resilience.
Deploy: Spawn and play Griffin Witcher Adept, Griffin Witcher, Griffin Witcher Mentor or Griffin Witcher Ranger.
Order: Boost a unit in your deck by 3.
Deploy: Draw your top unit and boost it by 1, then shuffle a card from your hand back to your deck.
Adrenaline 4: Draw your 2 top units and boost them by 1, then shuffle 2 cards from your hand back to your deck instead.
Deploy: Draw your top unit and boost it by 1, then shuffle a card from your hand back to your deck.
Adrenaline 4: Draw your 2 top units and boost them by 1, then shuffle 2 cards from your hand back to your deck instead.
Human, Warrior
Deploy (Melee): Summon a Beast from your deck to the opposite row and Infuse it with "Deathwish: Boost the enemy Sove twice by own base power", then damage it by 1 for each damaged enemy unit and gain Immunity.
Human, Warrior
Deploy (Melee): Summon a Beast from your deck to the opposite row and Infuse it with "Deathwish: Boost the enemy Sove twice by own base power", then damage it by 1 for each damaged enemy unit and gain Immunity.
Echo.
Look at the top 3 cards in your deck. Play one, then move the others to your graveyard.
If there is less than 3 cards in your deck, Spawn and play a Legendary Skellige card that was not in your starting deck instead.
Echo.
Look at the top 3 cards in your deck. Play one, then move the others to your graveyard.
If there is less than 3 cards in your deck, Spawn and play a Legendary Skellige card that was not in your starting deck instead.
Machine, Ship
Zeal.
Order: Lose all Armor and damage an enemy unit by that amount.
Whenever you play a Pirate gain 1 Armor.
Machine, Ship
Zeal.
Order: Lose all Armor and damage an enemy unit by that amount.
Whenever you play a Pirate gain 1 Armor.
Raid
Spawn Skellige Wolves on an enemy row and damage it by 1, then Create a bronze Skellige Warrior that was not in your starting deck.
Bloodthirst 3: You may Spawn and play any bronze Skellige Warrior that was not in your starting deck instead.
Raid
Spawn Skellige Wolves on an enemy row and damage it by 1, then Create a bronze Skellige Warrior that was not in your starting deck.
Bloodthirst 3: You may Spawn and play any bronze Skellige Warrior that was not in your starting deck instead.
Leader
Order: Damage an enemy unit by 6, then gain Coins equal to any excess damage dealt.
Whenever an enemy unit with Bounty is destroyed, increase the damage by 1. If the Order is used up, refresh it and set its damage to 1 instead.

This ability adds 16 provisions to your deck's provisions limit.
Leader
Order: Damage an enemy unit by 6, then gain Coins equal to any excess damage dealt.
Whenever an enemy unit with Bounty is destroyed, increase the damage by 1. If the Order is used up, refresh it and set its damage to 1 instead.

This ability adds 15 provisions to your deck's provisions limit.
Human, Witch Hunter
Intimidate.
Deploy: Place a Bounty on an enemy unit. If there already was an enemy unit with a Bounty, gain Coins equal to its base power.
Human, Witch Hunter
Intimidate.
Deploy: Place a Bounty on an enemy unit. If there already was an enemy unit with a Bounty, gain Coins equal to its base power.
Profit 0.
Seize an enemy unit with 0 or less power.
Increase Profit by 1 for each unique Gang category in your starting deck.
Increase the power and decrease Profit by 1 for each unique Gang category you control.
Profit 0.
Seize an enemy unit with 0 or less power.
Increase Profit by 1 for each unique Gang category in your starting deck.
Increase the power and decrease Profit by 1 for each unique Gang category you control.
Human
Profit 1.
Tribute 4 (Melee): Create and play a bronze 4 provision Crime.
Tribute 5 (Ranged): Create and play a bronze 5 provision Crime.
Human, Blindeyes
Profit 1.
Tribute 4 (Melee): Create and play a bronze 4 provision Crime.
Tribute 5 (Ranged): Create and play a bronze 5 provision Crime.