Pitfall Trap
Trap
Ambush: When your opponent plays a card face up, split damage equal to its provision cost randomly between all enemy units.
Spring: Split 6 damage randomly between all enemy units.
Ambush: Played face down, then flips over when the ability's condition is met.
Spring: Manual activation of a face-down Trap. Spring is activated automatically on a Trap played next to an Artifact. Cards with Spring are flipped over after use.
Simple, cheap and deadly efficient - no wonder it's one of the Scoia'tael's favorite traps.
Illustration by: Grafit Studio
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