Version History

2020-05-05 Gwent v6.2.0      - playgwent.com News [EN] - Balance changes
2020-04-02 Gwent v6.1.0      - playgwent.com News [EN] - New Abilities, Journey, Balance (Android is v6.0)
2020-03-03 Gwent v5.2.0      - playgwent.com News [EN] - Year of the Wererat, Balance changes
2020-02-04 Gwent v5.1.0      - playgwent.com News [EN] - Balance changes
2019-12-13 Gwent v5.0.1      - playgwent.com News [EN] - Merchants of Ofir Hotfix
2019-12-09 Gwent v5.0.0      - playgwent.com News [EN] - Merchants of Ofir Expansion
2019-10-28 Gwent v4.1.0      - playgwent.com News [EN] - Balance changes (29th iOS Release)
2019-10-09 Gwent v4.0.3      - playgwent.com News [EN] - Iron Judgment Balance Hotfix 
2019-10-02 Gwent v4.0.0      - playgwent.com News [EN] - Iron Judgment Expansion 
2019-08-30 Gwent v3.2.0      - playgwent.com News [EN] - Vampire Rework, Balance 
2019-07-31 Gwent v3.1.0      - playgwent.com News [EN] - NR Rework, Bronze Rebalance
2019-07-05 Gwent v3.0.1      - playgwent.com News [EN] - Syndicate Hotfix
2019-06-28 Gwent v3.0.0      - playgwent.com News [EN] - Novigrad Expansion
2019-05-30 Gwent v2.2.0      - playgwent.com News [EN] - User Experience Update
2019-04-30 Gwent v2.1.0      - playgwent.com News [EN] - Nilfgaard Update
2019-04-04 Gwent v2.0.1      - playgwent.com News [EN] - CC Dettlaff Hotfix
2019-03-28 Gwent v2.0.0      - playgwent.com News [EN] - Crimson Curse Expansion
2019-02-28 Gwent v1.3.0      - playgwent.com News [EN] - Seasonal Trees Update
2019-01-31 Gwent v1.2.0      - playgwent.com News [EN] - Thronebreaker Leaders Update
2019-01-10 Gwent v1.1.0      - playgwent.com News [EN] - Mulligan Update
2018-12-04 Gwent v1.0.1.26   - playgwent.com News [EN] - Console Release
2018-11-07 Gwent v1.0.0.15-2 - playgwent.com News [EN] - Artifact Provision Update
2018-10-23 Gwent v1.0.0.15   - playgwent.com News [EN] - PC Release
Cards: 12

Changes

Witcher  
Deploy: Destroy the highest power units on an enemy row with a total of 35 or more power.
Initiative: Destroy the highest power units on an enemy row with a total of 20 or more power instead.
v6.2.0
2
10
Witcher  
Deploy, Initiative: Destroy the highest-power unit on an enemy row with a total of 20 or more power.
v6.1.0
2
10
Order: Destroy an allied unit, then Spawn an Ekimmara in its row and boost it by the destroyed unit's power.
Charge: 3.

This ability adds 14 provisions to your deck's provision limit.
v6.2.0
14
Order: Destroy an allied unit, then Spawn an Ekimmara in its row and boost it by the power of the destroyed target.
Charge: 3.

This ability adds 13 provisions to your deck's provision limit.
v6.1.0
13
Leader  
Order: Lock an enemy unit, then Spawn its base copy in the opposite row and boost it by 2.

This ability adds 14 provisions to your deck's provision limit.
v6.2.0
14
Leader  
Order: Lock an enemy unit, then Spawn its base copy in the opposite row and boost it by 2.

This ability adds 13 provisions to your deck's provision limit.
v6.1.0
13
Mage Human  
Order: (Ranged): If your opponent's hand is not full, look at the top card from both decks. Keep one and give the other to your opponent.
v6.2.0
5
8
Mage Human  
Order (Ranged): Look at the top card from both decks. Keep one and give the other to your opponent.
v6.1.0
5
8
Leader  
Order: Boost an allied unit by 1. Charge: 3
Once all Charges are used up, Spawn and play Lyrian Scytheman.

This ability adds 14 provisions to your deck's provision limit.
v6.2.0
14
Leader  
Order: Boost an allied unit by 1. Charge: 4
Once all Charges are used up, Spawn and play Lyrian Scytheman.

This ability adds 14 provisions to your deck's provision limit.
v6.1.0
14
Leader  
Order: Spawn and play Tempering.
All Dwarves in your starting deck get 1 Armor.

This ability adds 16 provisions to your deck's provision limit.
v6.2.0
16
Leader  
Order: Spawn and play Tempering.
All Dwarves in your starting deck get 1 Armor.

This ability adds 15 provisions to your deck's provision limit.
v6.1.0
15
Dragon  
Immunity.
Order: Remove this unit's Immunity until the start of your next turn.
v6.2.0
8
9
Dragon  
Immunity.
Order: Remove this unit's Immunity until the start of your next turn.
v6.1.0
8
10
Leader  
Order: Move a Skellige unit from your deck to your graveyard, then damage an enemy unit by its power.

This ability adds 16 provisions to your deck's provision limit.
v6.2.0
16
Leader  
Order: Move a Skellige unit from your deck to your graveyard, then damage an enemy unit by its power.

This ability adds 15 provisions to your deck's provision limit.
v6.1.0
15
Human Warrior  
Deploy (Melee): Spawn a Drummond Shieldmaiden in this row.
Deploy (Ranged): Spawn a Drummond Queensguard in this row.
v6.2.0
4
11
Human Warrior  
Deploy (Melee): Spawn a Drummond Shieldmaiden in this row.
Deploy (Ranged): Spawn a Drummond Queensguard in this row.
v6.1.0
4
10
Leader  
Order: Gain 2 Coins.
At the beginning of the round, refresh this ability.
Your Hoards require 2 less Coins to trigger.

This ability adds 15 provisions to your deck's provision limit.
v6.2.0
15
Leader  
Order: Gain 3 Coins.
At the beginning of the round, refresh this ability.
Your Hoards require 3 less Coins to trigger.

This ability adds 15 provisions to your deck's provision limit.
v6.1.0
15
Agent Human Blindeyes  
Intimidate.
Order: Your next Tribute this round costs 0.
v6.2.0
6
9
Agent Human Blindeyes  
Intimidate.
Deploy: Your next Tribute this round is free.
v6.1.0
6
9
Mutant Salamandra Beast  
Deploy (Melee): Give an enemy unit Bleeding for 2 turns.
Deploy (Ranged): Poison a unit.
v6.2.0
4
1
5
Mutant Salamandra Beast  
Deploy (Melee): Give an enemy unit Bleeding for 2 turns.
Deploy (Ranged): Poison a unit.
v6.1.0
3
1
4

Balance changes only. No Hotfixes.
If you spot an error let me know, I sometimes screw up the color or miss a card :)

Buff
Nerf
Rework, Adjustment