Version History

2024
2024-04-01  v12.4.0  - Source - The Balance Council
2024-03-01  v12.3.0  - Source - The Balance Council
2024-02-01  v12.2.0  - Source - The Balance Council
2024-01-01  v12.1.0  - Source - The Balance Council

2023
2023-11-15  v11.11.0 - Source - The Balance Council
2023-10-31  v11.10.5 - Source - The Balance Council
2023-10-17  v11.10.0 - Source - Last official balance changes
2023-09-12  v11.9.0  - Source - Uroboros Part 3 (Heritage)
2023-08-08  v11.8.0  - Source - Balance changes
2023-07-11  v11.7.0  - Source - Uroboros Part 2 (The Tide Rises)
2023-06-06  v11.6.0  - Source - Balance changes (Reworks)
2023-05-11  v11.5.0  - Source - Balance changes (Dragons)
2023-04-13  v11.4.0  - Source - Uroboros Part 1 (Claw and Dagger)
2023-03-07  v11.3.0  - Source - Balance changes
2023-02-07  v11.2.0  - Source - Balance changes
2023-01-10  v11.1.0  - Source - Balance changes

2022
2022-12-06  v10.12.0 - Source - Cursed Toad Part 4 (Sacred and Profane)
2022-11-08  v10.11.0 - Source - Balance changes
2022-10-07  v10.10.1 - Source - Hotfix
2022-10-04  v10.10.0 - Source - Cursed Toad Part 3 (Chronicles)
2022-09-07  v10.9.1  - Source - Hotfix
2022-09-06  v10.9.0  - Source - Balance changes (NG Soldier rework)
2022-08-09  v10.8.0  - Source - Balance changes
2022-07-05  v10.7.0  - Source - Cursed Toad Part 2 (Black Sun)
2022-06-07  v10.6.0  - Source - Balance changes (New Yen & Triss)
2022-05-10  v10.5.0  - Source - Balance changes
2022-04-05  v10.4.0  - Source - Cursed Toad Part 1 (Forgotten Treasures)
2022-03-08  v10.3.0  - Source - Balance changes (Wild Hunt, Swarm)
2022-02-08  v10.2.0  - Source - Balance changes (Resupply Rework)
2022-01-13  v10.1.0  - Source - Balance changes (Draft Rewards)

2021
2021-12-14  v9.6.1  - Source - Hotfix
2021-12-07  v9.6.0  - Source - 12 Card Drop
2021-10-28  v9.5.0  - Source - Regis Journey
2021-10-05  v9.4.0  - Source - Price of Power Part 3
2021-09-02  v9.3.0  - Source - Balance changes
2021-08-03  v9.2.0  - Source - Price of Power Part 2
2021-07-06  v9.1.0  - Source - Balance changes, Sunset Wanderers
2021-06-08  v9.0.0  - Source - Price of Power Expansion
2021-05-06  v8.5.0  - Source - Triss Journey
2021-04-01  v8.4.0  - Source - Balance changes
2021-03-09  v8.3.0  - Source - Familiar Faces
2021-02-09  v8.2.0  - Source - Yen Journey
2021-01-12  v8.1.0  - Source - Madoc, Tooltip fixes

2020
2020-12-08  v8.0.0  - Source - Way of the Witcher Expansion
2020-11-17  v7.4.1  - Source - META SHAKEUP
2020-10-01  v7.3.0  - Source - Artifact Removal, Balance changes
2020-09-01  v7.2.0  - Source - Ability reworks, Balance changes
2020-08-10  v7.1.1  - Source  SK Hotfix
2020-08-02  v7.1.0  - Source - Ciri Journey
2020-07-07  v7.0.2  - Source - Master Mirror Hotfix
2020-06-30  v7.0.0  - Source - Master Mirror Expansion
2020-05-05  v6.2.0  - Source - Balance changes
2020-04-02  v6.1.0  - Source - New Abilities, Journey, Balance (Android is v6.0)
2020-03-03  v5.2.0  - Source - Year of the Wererat, Balance changes
2020-02-04  v5.1.0  - Source - Balance changes

2019
2019-12-13  v5.0.1  - Source - Merchants of Ofir Hotfix
2019-12-09  v5.0.0  - Source - Merchants of Ofir Expansion
2019-10-28  v4.1.0  - Source - Balance changes (29th iOS Release)
2019-10-09  v4.0.3  - Source - Iron Judgment Balance Hotfix 
2019-10-02  v4.0.0  - Source - Iron Judgment Expansion 
2019-08-30  v3.2.0  - Source - Vampire Rework, Balance 
2019-07-31  v3.1.0  - Source - NR Rework, Bronze Rebalance
2019-07-05  v3.0.1  - Source - Syndicate Hotfix
2019-06-28  v3.0.0  - Source - Novigrad Expansion
2019-05-30  v2.2.0  - Source - User Experience Update
2019-04-30  v2.1.0  - Source - Nilfgaard Update
2019-04-04  v2.0.1  - Source - CC Dettlaff Hotfix
2019-03-28  v2.0.0  - Source - Crimson Curse Expansion
2019-02-28  v1.3.0  - Source - Seasonal Trees Update
2019-01-31  v1.2.0  - Source - Thronebreaker Leaders Update
2019-01-10  v1.1.0  - Source - Mulligan Update

2018
2018-12-04  v1.0.1.26   - Source - Console Release
2018-11-07  v1.0.0.15-2 - Source - Artifact Provision Update
2018-10-23  v1.0.0.15   - Source - PC Release

For more information read the official changelog. The card data is sourced from the game so every text error will be included.
This changelog only features balance changes.

New
Buff
Nerf
Rework
Adjustment
Tooltip fix (card was changed in previous version)

Changes

Cards: 29
Relict
Deploy (Melee): Each player Summons the unit with the highest Provision Cost from their deck to the melee row.
Deploy (Ranged): Each player Summons the unit with the lowest Provision Cost from their deck to the ranged row.
Relict
Deploy (Melee): Each player Summons the unit with the highest Provision Cost from their deck to the melee row.
Deploy (Ranged): Each player Summons the unit with the lowest Provision Cost from their deck to the ranged row.
 
Purify 3 adjacent enemy units and damage them by 2.
 
Purify 3 adjacent enemy units and damage them by 2.
Dragon
Melee: Every allied turn, on turn end, destroy the lowest unit on the side with the most units.
Dragon
Melee: Every allied turn, on turn end, destroy the lowest unit on the side with the most units.
Demon
Deathwish: On allied turn end, Summon this unit from your graveyard to a random allied row.
Demon
Deathwish: On allied turn end, Summon this unit from your graveyard to a random allied row.
Vampire
Deploy: Destroy an allied unit and gain Vitality for 4 turns.
Vampire
Deploy: Destroy an allied unit and gain Vitality for 4 turns.
Ogroid
Every allied turn, on turn end, if you control fewer units than your opponent, boost self by 1.
Ogroid
Every allied turn, on turn end, if you control fewer units than your opponent, boost self by 1.
Human
Deploy (Melee): Destroy an enemy unit with 9 or more power.
Deploy (Ranged): Destroy an enemy Witcher.
Human
Deploy (Melee): Destroy an enemy unit with 8 or more power.
Deploy (Ranged): Destroy an enemy Witcher.
Machine
Deploy (Ranged): Spawn and play a Cow Carcass.
Machine
Deploy (Ranged): Spawn and play a Cow Carcass.
Ogroid, Soldier
Zeal.
Order: Lose all Armor and boost self by that amount.
Resupply: Gain 2 Armor.
Ogroid, Soldier
Zeal.
Order: Lose all Armor and boost self by that amount.
Resupply: Gain 2 Armor.
Elf
If on turn end you control 5 or more allied Elf units, Summon this unit from your deck to the melee row.
Elf
If on turn end you control 5 or more allied Elf units, Summon this unit from your deck to the melee row.
Elf
Deploy (Melee): Damage enemy units at the ends of a row by 2.
Deploy (Ranged): Damage all enemy units on a row by 1.
Elf
Deploy (Melee): Damage enemy units at the ends of a row by 2.
Deploy (Ranged): Damage all enemy units on a row by 1.
Machine, Ship
Deploy (Melee): Damage all damaged enemy units by 2.
Machine, Ship
Deploy (Melee): Damage all damaged enemy units by 2.
Alchemy
Split 6 damage randomly between all units on an enemy row.
Split 6 damage randomly between all units on an enemy row.
Human, Cursed
Order: Damage a unit by 1.
Charge: 3.
Bloodthirst 2: Gain Zeal.
Human, Cursed
Order: Damage a unit by 1.
Charge: 3.
Bloodthirst 2: Gain Zeal.
Machine, Ship
Melee: Whenever your opponent plays a unit, deal 1 damage to it.
Machine, Ship
Melee: Whenever your opponent plays a unit, deal 1 damage to it.
Machine, Ship
Zeal.
Order (Ranged): Damage self and an enemy unit by 1.
Cooldown: 1.
Machine, Ship
Order (Ranged): Damage self and an enemy unit by 1.
Cooldown: 1.
Human, Pirate
Deploy (Melee): Damage a unit by 1, then boost the same unit by 2.
Human, Pirate
Deploy (Melee): Damage a unit by 1, then boost the same unit by 2.
Human, Salamandra
Deploy: Put a Bounty on an enemy unit and damage it by 3.
Tribute 3: Ignore a target's Armor.
Human, Salamandra
Deploy: Put a Bounty on an enemy unit and damage it by 3.
Tribute 3: Ignore a target's Armor.
Human, Blindeyes
Deploy: Damage all enemy units on a row by 2.
Tribute 8: Damage all enemy units by 2 instead.
Human, Blindeyes
Deploy: Damage all enemy units on a row by 2.
Tribute 8: Damage all enemy units by 2 instead.
Deploy: Spawn a Firesworn Zealot and Summon it on both sides of this card.
Whenever you Spawn a unit, boost it by 1.
Deploy: Spawn a Firesworn Zealot and Summon it on both sides of this card.
Whenever you Spawn a unit, boost it by 1.
Human, Mage, Salamandra
Profit 2.
Tribute 9: Spawn a Savolla's Frightener in this row.
Human, Mage, Salamandra
Profit 2.
Tribute 9: Spawn a Savolla's Frightener in this row.
Profit 3.
Look at the top card from your deck plus an additional card for every Coin you possess. Play the top card for free, or play another card for a Coin cost equal to its distance from the top. Shuffle the remaining cards back into your deck.
Profit 1.
Look at the top card from your deck plus an additional card for every Coin you possess. Play the top card for free, or play another card for a Coin cost equal to its distance from the top. Shuffle the remaining cards back into your deck.
Crime, Firesworn
Damage 3 adjacent enemy units by 2.
Deathblow: For every enemy unit destroyed, Spawn a Firesworn Zealot on the opposite row.
Crime, Firesworn
Damage 3 adjacent enemy units by 2.
Deathblow: For every enemy unit destroyed, Spawn a Firesworn Zealot on the opposite row.
Beast, Mutant, Salamandra
Barricade: At the end of every allied turn, boost self 2.
Fee 4: Gain 1 Armor.
Beast, Mutant, Salamandra
Barricade: At the end of every allied turn, boost self 2.
Fee 4: Gain 1 Armor.
Human, Witch Hunter
Intimidate.
Deploy (Melee): Lock a unit.
Deploy (Ranged): Purify a unit.
Human, Witch Hunter
Intimidate.
Deploy (Melee): Lock a unit.
Deploy (Ranged): Purify a unit.
Dwarf, Crownsplitters
Deploy: Boost self by 0.
Increase the boost by 1 for every special card you played this game.
Dwarf, Crownsplitters
Deploy: Boost self by 0.
Increase the boost by 1 for every special card you played this game.
Crime, Blindeyes
Profit 7.
Crime, Blindeyes
Profit 6.
Construct, Token, Salamandra
Doomed.
Construct, Token, Salamandra
Doomed.
Human, Mutant, Salamandra
Deploy: Damage an enemy unit by 1.
Hoard 5: Damage an enemy by 3 instead.
Human, Mutant, Salamandra
Deploy: Damage an enemy unit by 1.
Hoard 7: Damage an enemy by 3 instead.