Version History

2021-07-06 v9.1.0      - playgwent News     Balance changes, Sunset Wanderers
2021-06-08 v9.0.0      - playgwent News     Price of Power Expansion
2021-05-06 v8.5.0      - playgwent News     Triss Journey
2021-04-01 v8.4.0      - playgwent News     Balance changes
2021-03-09 v8.3.0      - playgwent News     Familiar Faces
2021-02-09 v8.2.0      - playgwent News     Yen Journey
2021-01-08 v8.1.0      - playgwent News     Madoc, Tooltip fixes
2020-12-08 v8.0.0      - playgwent News     Way of the Witcher Expansion
2020-11-17 v7.4.1      - playgwent News     META SHAKEUP
2020-10-01 v7.3.0      - playgwent News     Artifact Removal, Balance changes
2020-09-01 v7.2.0      - playgwent News     Ability reworks, Balance changes
2020-08-10 v7.1.1      - playgwent twitter  SK Hotfix
2020-08-02 v7.1.0      - playgwent News     Ciri Journey
2020-07-07 v7.0.2      - playgwent News     Master Mirror Hotfix
2020-06-30 v7.0.0      - playgwent News     Master Mirror Expansion
2020-05-05 v6.2.0      - playgwent News     Balance changes
2020-04-02 v6.1.0      - playgwent News     New Abilities, Journey, Balance (Android is v6.0)
2020-03-03 v5.2.0      - playgwent News     Year of the Wererat, Balance changes
2020-02-04 v5.1.0      - playgwent News     Balance changes
2019-12-13 v5.0.1      - playgwent News     Merchants of Ofir Hotfix
2019-12-09 v5.0.0      - playgwent News     Merchants of Ofir Expansion
2019-10-28 v4.1.0      - playgwent News     Balance changes (29th iOS Release)
2019-10-09 v4.0.3      - playgwent News     Iron Judgment Balance Hotfix 
2019-10-02 v4.0.0      - playgwent News     Iron Judgment Expansion 
2019-08-30 v3.2.0      - playgwent News     Vampire Rework, Balance 
2019-07-31 v3.1.0      - playgwent News     NR Rework, Bronze Rebalance
2019-07-05 v3.0.1      - playgwent News     Syndicate Hotfix
2019-06-28 v3.0.0      - playgwent News     Novigrad Expansion
2019-05-30 v2.2.0      - playgwent News     User Experience Update
2019-04-30 v2.1.0      - playgwent News     Nilfgaard Update
2019-04-04 v2.0.1      - playgwent News     CC Dettlaff Hotfix
2019-03-28 v2.0.0      - playgwent News     Crimson Curse Expansion
2019-02-28 v1.3.0      - playgwent News     Seasonal Trees Update
2019-01-31 v1.2.0      - playgwent News     Thronebreaker Leaders Update
2019-01-10 v1.1.0      - playgwent News     Mulligan Update
2018-12-04 v1.0.1.26   - playgwent News     Console Release
2018-11-07 v1.0.0.15-2 - playgwent News     Artifact Provision Update
2018-10-23 v1.0.0.15   - playgwent News     PC Release

For more information read the official changelog. The card data is sourced from the game so every text error will be included.
This changelog only features balance changes.

New
Buff
Nerf
Rework
Adjustment

Changes

Cards: 12
Witcher
Deploy: Destroy the highest power units on an enemy row with a total of 35 or more power.
Initiative: Destroy the highest power units on an enemy row with a total of 20 or more power instead.
Witcher
Deploy, Initiative: Destroy the highest-power unit on an enemy row with a total of 20 or more power.
Order: Destroy an allied unit, then Spawn an Ekimmara in its row and boost it by the destroyed unit's power.
Charge: 3.

This ability adds 14 provisions to your deck's provision limit.
Order: Destroy an allied unit, then Spawn an Ekimmara in its row and boost it by the power of the destroyed target.
Charge: 3.

This ability adds 13 provisions to your deck's provision limit.
Leader
Order: Lock an enemy unit, then Spawn its base copy in the opposite row and boost it by 2.

This ability adds 14 provisions to your deck's provision limit.
Leader
Order: Lock an enemy unit, then Spawn its base copy in the opposite row and boost it by 2.

This ability adds 13 provisions to your deck's provision limit.
Human, Mage
Order: (Ranged): If your opponent's hand is not full, look at the top card from both decks. Keep one and give the other to your opponent.
Human, Mage
Order (Ranged): Look at the top card from both decks. Keep one and give the other to your opponent.
Leader
Order: Boost an allied unit by 1. Charge: 3
Once all Charges are used up, Spawn and play Lyrian Scytheman.

This ability adds 14 provisions to your deck's provision limit.
Leader
Order: Boost an allied unit by 1. Charge: 4
Once all Charges are used up, Spawn and play Lyrian Scytheman.

This ability adds 14 provisions to your deck's provision limit.
Leader
Order: Spawn and play Tempering.
All Dwarves in your starting deck get 1 Armor.

This ability adds 16 provisions to your deck's provision limit.
Leader
Order: Spawn and play Tempering.
All Dwarves in your starting deck get 1 Armor.

This ability adds 15 provisions to your deck's provision limit.
Dragon
Immunity.
Order: Remove this unit's Immunity until the start of your next turn.
Dragon
Immunity.
Order: Remove this unit's Immunity until the start of your next turn.
Order: Move a Skellige unit from your deck to your graveyard, then damage an enemy unit by its power.

This ability adds 16 provisions to your deck's provision limit.
Order: Move a Skellige unit from your deck to your graveyard, then damage an enemy unit by its power.

This ability adds 15 provisions to your deck's provision limit.
Human, Warrior
Deploy (Melee): Spawn a Drummond Shieldmaiden in this row.
Deploy (Ranged): Spawn a Drummond Queensguard in this row.
Human, Warrior
Deploy (Melee): Spawn a Drummond Shieldmaiden in this row.
Deploy (Ranged): Spawn a Drummond Queensguard in this row.
Leader
Order: Gain 2 Coins.
At the beginning of the round, refresh this ability.
Your Hoards require 2 less Coins to trigger.

This ability adds 15 provisions to your deck's provision limit.
Leader
Order: Gain 3 Coins.
At the beginning of the round, refresh this ability.
Your Hoards require 3 less Coins to trigger.

This ability adds 15 provisions to your deck's provision limit.
Human, Agent, Blindeyes
Intimidate.
Order: Your next Tribute this round costs 0.
Human, Agent, Blindeyes
Intimidate.
Deploy: Your next Tribute this round is free.
Beast, Mutant, Salamandra
Deploy (Melee): Give an enemy unit Bleeding for 2 turns.
Deploy (Ranged): Poison a unit.
Beast, Mutant, Salamandra
Deploy (Melee): Give an enemy unit Bleeding for 2 turns.
Deploy (Ranged): Poison a unit.