Version History

2024
2024-03-01  v12.3.0  - Source - The Balance Council
2024-02-01  v12.2.0  - Source - The Balance Council
2024-01-01  v12.1.0  - Source - The Balance Council

2023
2023-11-15  v11.11.0 - Source - The Balance Council
2023-10-31  v11.10.5 - Source - The Balance Council
2023-10-17  v11.10.0 - Source - Last official balance changes
2023-09-12  v11.9.0  - Source - Uroboros Part 3 (Heritage)
2023-08-08  v11.8.0  - Source - Balance changes
2023-07-11  v11.7.0  - Source - Uroboros Part 2 (The Tide Rises)
2023-06-06  v11.6.0  - Source - Balance changes (Reworks)
2023-05-11  v11.5.0  - Source - Balance changes (Dragons)
2023-04-13  v11.4.0  - Source - Uroboros Part 1 (Claw and Dagger)
2023-03-07  v11.3.0  - Source - Balance changes
2023-02-07  v11.2.0  - Source - Balance changes
2023-01-10  v11.1.0  - Source - Balance changes

2022
2022-12-06  v10.12.0 - Source - Cursed Toad Part 4 (Sacred and Profane)
2022-11-08  v10.11.0 - Source - Balance changes
2022-10-07  v10.10.1 - Source - Hotfix
2022-10-04  v10.10.0 - Source - Cursed Toad Part 3 (Chronicles)
2022-09-07  v10.9.1  - Source - Hotfix
2022-09-06  v10.9.0  - Source - Balance changes (NG Soldier rework)
2022-08-09  v10.8.0  - Source - Balance changes
2022-07-05  v10.7.0  - Source - Cursed Toad Part 2 (Black Sun)
2022-06-07  v10.6.0  - Source - Balance changes (New Yen & Triss)
2022-05-10  v10.5.0  - Source - Balance changes
2022-04-05  v10.4.0  - Source - Cursed Toad Part 1 (Forgotten Treasures)
2022-03-08  v10.3.0  - Source - Balance changes (Wild Hunt, Swarm)
2022-02-08  v10.2.0  - Source - Balance changes (Resupply Rework)
2022-01-13  v10.1.0  - Source - Balance changes (Draft Rewards)

2021
2021-12-14  v9.6.1  - Source - Hotfix
2021-12-07  v9.6.0  - Source - 12 Card Drop
2021-10-28  v9.5.0  - Source - Regis Journey
2021-10-05  v9.4.0  - Source - Price of Power Part 3
2021-09-02  v9.3.0  - Source - Balance changes
2021-08-03  v9.2.0  - Source - Price of Power Part 2
2021-07-06  v9.1.0  - Source - Balance changes, Sunset Wanderers
2021-06-08  v9.0.0  - Source - Price of Power Expansion
2021-05-06  v8.5.0  - Source - Triss Journey
2021-04-01  v8.4.0  - Source - Balance changes
2021-03-09  v8.3.0  - Source - Familiar Faces
2021-02-09  v8.2.0  - Source - Yen Journey
2021-01-12  v8.1.0  - Source - Madoc, Tooltip fixes

2020
2020-12-08  v8.0.0  - Source - Way of the Witcher Expansion
2020-11-17  v7.4.1  - Source - META SHAKEUP
2020-10-01  v7.3.0  - Source - Artifact Removal, Balance changes
2020-09-01  v7.2.0  - Source - Ability reworks, Balance changes
2020-08-10  v7.1.1  - Source  SK Hotfix
2020-08-02  v7.1.0  - Source - Ciri Journey
2020-07-07  v7.0.2  - Source - Master Mirror Hotfix
2020-06-30  v7.0.0  - Source - Master Mirror Expansion
2020-05-05  v6.2.0  - Source - Balance changes
2020-04-02  v6.1.0  - Source - New Abilities, Journey, Balance (Android is v6.0)
2020-03-03  v5.2.0  - Source - Year of the Wererat, Balance changes
2020-02-04  v5.1.0  - Source - Balance changes

2019
2019-12-13  v5.0.1  - Source - Merchants of Ofir Hotfix
2019-12-09  v5.0.0  - Source - Merchants of Ofir Expansion
2019-10-28  v4.1.0  - Source - Balance changes (29th iOS Release)
2019-10-09  v4.0.3  - Source - Iron Judgment Balance Hotfix 
2019-10-02  v4.0.0  - Source - Iron Judgment Expansion 
2019-08-30  v3.2.0  - Source - Vampire Rework, Balance 
2019-07-31  v3.1.0  - Source - NR Rework, Bronze Rebalance
2019-07-05  v3.0.1  - Source - Syndicate Hotfix
2019-06-28  v3.0.0  - Source - Novigrad Expansion
2019-05-30  v2.2.0  - Source - User Experience Update
2019-04-30  v2.1.0  - Source - Nilfgaard Update
2019-04-04  v2.0.1  - Source - CC Dettlaff Hotfix
2019-03-28  v2.0.0  - Source - Crimson Curse Expansion
2019-02-28  v1.3.0  - Source - Seasonal Trees Update
2019-01-31  v1.2.0  - Source - Thronebreaker Leaders Update
2019-01-10  v1.1.0  - Source - Mulligan Update

2018
2018-12-04  v1.0.1.26   - Source - Console Release
2018-11-07  v1.0.0.15-2 - Source - Artifact Provision Update
2018-10-23  v1.0.0.15   - Source - PC Release

For more information read the official changelog. The card data is sourced from the game so every text error will be included.
This changelog only features balance changes.

New
Buff
Nerf
Rework
Adjustment
Tooltip fix (card was changed in previous version)

Changes

Cards: 23
Relict
Zeal. Order: Purify a unit.
Cooldown: 2.
Relict
Deploy (Ranged): Play an artifact from your graveyard.
Choose a unit. If it's boosted, damage it by double the amount boosted. If it's damaged, boost it by double the amount damaged.
Choose a unit. If it's boosted, damage it by double the amount boosted. If it's damaged, boost it by double the amount damaged.
Deploy: Damage an enemy unit by 5. If it has a Shield, destroy it instead.
Deploy: Damage an enemy unit by 5. If it has a Shield, destroy it instead.
Necrophage
Order (Melee): Banish all units in your graveyard, then boost self by 1 for each.
Necrophage
Order (Melee): Banish all units in your graveyard, then boost self by 1 for each.
Relict, Crone
Deploy: Consume 1 allied unit(s).
Increase the number of targets by 1 whenever you play a Crone.
Relict, Crone
Deploy: Consume 1 allied unit(s).
Increase the number of targets by 1 whenever you play a Crone.
Relict, Crone
Deploy: Boost an allied unit by 2.
Increase this boost by 2 whenever you play a Crone.
Relict, Crone
Deploy: Boost an allied unit by 2.
Increase this boost by 2 whenever you play a Crone.
Relict, Crone
Deploy: Damage an enemy unit by 2.
Increase this damage by 2 whenever you play a Crone.
Relict, Crone
Deploy: Damage an enemy unit by 2.
Increase this damage by 2 whenever you play a Crone.
Order: Look at the top 3 cards from your deck and play one.

This ability adds 16 provisions to your deck's provisions limit.
Order: Look at the top 3 cards from your deck and play one.

This ability adds 17 provisions to your deck's provisions limit.
Place an enemy unit at the top of your deck.
Place an enemy unit or an enemy artifact on the top of your deck.
Human, Soldier
Assimilate 2.
Human, Soldier
Assimilate 2.
Machine, Siege Engine
Ranged: At the end of your turn, damage a random enemy unit on Ranged row by 1.
Siege Engine
Ranged: Every allied turn, on turn end, damage a random enemy unit on the Ranged row by 1.
Inspired: Damage a random enemy unit by 1 instead.
Order: Spawn an Elven Deadeye in an allied row.
Charge: 3

This ability adds 15 provisions to your deck's provisions limit.
Order: Spawn an Elven Deadeye in an allied row.
Charge: 3

This ability adds 16 provisions to your deck's provisions limit.
Order: Damage unit by 1. Charges: 3
Once all Charges have been exhausted, Spawn and play Brokilon Sentinel.

This ability adds 14 provisions to your deck's provisions limit.
Order: Damage unit by 1. Charges: 3
Once all Charges have been exhausted, Spawn and play Brokilon Sentinel.

This ability adds 16 provisions to your deck's provisions limit.
Treant
Deploy: Damage an enemy unit by the number of cards to the left of Great Oak, then boost self by the number of cards to the right of Great Oak.
Treant
Deploy: Damage an enemy unit by the number of cards to the left of Great Oak, then boost self by the number of cards to the right of Great Oak.
Spawn 2 Dryad Fledglings into the row.
Spawn 2 Dryad Fledglings into the row.
Harmony 2.
Harmony 2.
Dryad
Harmony.
Deploy: Damage an enemy unit by 1, then give it Poison.
Dryad
Harmony.
Deploy: Damage an enemy unit by 2, then give it Poison.
Leader
Order: Play a Skellige unit from your graveyard.

This ability adds 14 provisions to your deck's provisions limit.
Leader
Order: Play a Skellige unit from your graveyard.

This ability adds 15 provisions to your deck's provisions limit.
Machine, Ship
Deploy (Melee): Damage all damaged enemy units by 1, then damage all enemy units by 1.
Machine, Ship
Deploy (Melee): Damage all damaged enemy units by 1, then damage all enemy units by 1.
Play a bronze Skellige unit from your graveyard and give it Doomed.
Play a bronze Skellige unit from your graveyard.
Machine, Ship
Melee: Whenever your opponent plays a unit, deal 1 damage to it.
Machine, Ship
Melee: Whenever your opponent plays a unit, deal 1 damage to it.
Leader
Order: Damage an enemy unit by 8, then gain Coins equal to any excess damage dealt.

This ability adds 15 provisions to your deck's provisions limit.
Leader
Order: Damage an enemy unit by 8, then gain Coins equal to any excess damage dealt.

This ability adds 16 provisions to your deck's provisions limit.
Leader
Order: Play a Syndicate special card from your deck. If its provision cost is 10 or less, gain 2 Coins.

This ability adds 13 provisions to your deck's provisions limit.
Leader
Order: Play a Syndicate special card from your deck. If its provision cost is 10 or less, gain 2 Coins.

This ability adds 14 provisions to your deck's provisions limit.