Order: Spawn Rain on an enemy row for 2 turns, and a Deafening Siren on the opposite row.
Charges: 2
This ability adds 15 provisions to your deck's provisions limit.
Order: An ability triggered manually by the player. Cards with Order cannot be used for 1 turn after being placed on the battlefield.
Spawn: Add a card to the game.
Rain: At the start of the owner's turn, damage 2 random units in this row by 1.
Charge: The number of times an Order ability can be used. Only cards with Charge: X can gain additional Charges.