Order: Damage a unit by 1.
Gain 1 Charge whenever you play a card with Orders.
Order: An ability triggered manually by the player. Cards with Order cannot be used for 1 turn after being placed on the battlefield.
Charge: The number of times an Order ability can be used. Only cards with Charge: X can gain additional Charges.
I can find the bull's-eye from a hundred paces! Perhaps not with my first shot, mind you...