Intimidate.
Profit 4.
For each unique Gang category in your starting deck, increase the Profit by 1.
                    
                                                      
                                        
                    
                    
                    Intimidate: Boost self by 1 or the specified amount whenever you play a Crime card.
 Profit: Gain a specified number of Coins when this card is played. You may possess a maximum of 9 Coins.
 Gang: Criminal organisations including Blindeyes, Crownsplitters, Cutups, Firesworn, Salamandra and Tidecloaks.                    
                    
                                        
                                        
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                    You sure he don't look the least bit familar...?