Profit 2.
Fee 2: Damage an enemy unit by 3.
Cooldown: 1
Whenever you play a Crime, reduce the Cooldown by 1.
Profit: Gain a specified number of Coins when this card is played. You may possess a maximum of 9 Coins.
Fee: Trigger this ability by spending the specified number of Coins.
Cooldown: The number of turns before an Order or Fee ability can be reused.
Though originally designed for mining excavations under Mount Carbon, the machine struck more gold under the streets of Novigrad.