Zeal. Order: Move an allied unit to the other row.
Crew: Also boost it by 2.
Zeal: An Order ability can be used on the same turn the card is placed on the battlefield.
Order: An ability triggered manually by the player. Cards with Order cannot be used for 1 turn after being placed on the battlefield.
Crew: Trigger this ability if this unit is between two Soldiers.
What?! Now you tell me you're afraid of heights?!