Doomed.
At the end of your turn, increase the Counter by 1.
Deathwish: Trigger abilities up to the Counter's value:
1 - Summon the lowest-power bronze Deathwish unit from your graveyard to this row.
2 - Boost all allied units on this row by 1.
3 - Spawn Storm on the opposite row for 2 turns.
4 - Damage the 2 lowest-power enemy units by 2.
5 - Spawn a base copy of self in your hand.
Counter: 1
Doomed: Status that removes the card from the game after it leaves the battlefield.
Deathwish: Trigger this ability when destroyed and moved from the battlefield to the graveyard. Note: Banished units are not sent to the graveyard.
Summon: Move automatically to the battlefield (not considered played).
Spawn: Add a card to the game.
Storm: At the start of the owner's turn, damage all units on this row by 1.
That is not dead which can eternal lie, and with strange aeons even death may die.