Veil.
Order: Boost a unit in your deck by 1.
Cooldown: 2
Veil: Status that prevents unit from gaining other statuses.
Order: An ability triggered manually by the player. Cards with Order cannot be used for 1 turn after being placed on the battlefield.
Cooldown: The number of turns before an Order or Fee ability can be reused.
Audio
Eight-time champion of solo hide-and-seek.