Deploy: Give an enemy unit Bleeding (4).
Bleeding enemy units cannot be boosted.
Deploy: Trigger this ability when played.
Bleeding: Status that damages the unit by 1 at the end of its turn. Note: Bleeding turns can accumulate, 1 turn of Bleeding cancels out 1 turn of Vitality. Bleeding ignores armor.
Audio
Your heart, your life—MINE. If not mine—NO ONE'S.