Order: Heal self.
Cooldown: 1
Order: An ability triggered manually by the player. Cards with Order cannot be used for 1 turn after being placed on the battlefield.
Heal: If a unit's current power is lower than its base power, restore it either to base power or by the amount specified.
Cooldown: The number of turns before an Order or Fee ability can be reused.
Audio
At least you now know I don't easily lose my head.