Order: Gain 1 Coin.
Whenever you play a Crime card, gain 1 Coin.
This ability adds 15 provisions to your deck's provisions limit.
Order: An ability triggered manually by the player. Cards with Order cannot be used for 1 turn after being placed on the battlefield.
Coin: The Novigradian underworld's currency of choice for paying Fees and Tributes. You may possess a maximum of 9 Coins. Your Coin-count is reduced by half (rounded down) when carried over into the next round.
Charge: The number of times an Order ability can be used. Only cards with Charge: X can gain additional Charges.