Incinerating Trap
Trap
Ambush: When your opponent plays a unit on their side of the battlefield, damage it by 5.
Spring: Damage a unit by 3.
Ambush: Played face down, then flips over when the ability's condition is met.
Spring: Manual activation of a face-down Trap. Spring is activated automatically on a Trap played next to an Artifact. Cards with Spring are flipped over after use.
Careful…! One more step and you'll be turned into molten glass.
Illustration by: Anna Podedworna
Premium