Deploy: Put a Bounty on an enemy unit and damage it by 4.
Tribute 3: Ignore a target's Armor.
Deploy: Trigger this ability when played.
Bounty: When a unit with this status is destroyed or banished, opponent gains coins equal to its base power. There can be only one unit with Bounty status on each side of the board at given time.
Tribute: On Deploy, you may choose to spend the specified amount of Coins to trigger this ability.
Armor: Protects the unit from damage. This value doesn't count towards your score and/or the unit's power.
I fear our conventicle may end disastrously for you.