Salamandra Assassin
Human, Salamandra
Deploy: Place a Bounty on an enemy unit.
Order: Poison the enemy unit with a Bounty.
Deploy: Trigger this ability when played.
Bounty: When a unit with this status is destroyed or banished, opponent gains coins equal to its base power. There can be only one unit with Bounty status on each side of the board at given time.
Order: An ability triggered manually by the player. Cards with Order cannot be used for 1 turn after being placed on the battlefield.
Poison: Status - if a unit receives two instances of Poison, destroy it.
Audio
A name and bag full of gold. That's all I need.
Illustration by: Alicja Kapustka
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