Deploy: Give an allied unit 2 Armor. If you control a Ship, also gain Zeal.
Order: Give an allied unit 1 Armor.
Cooldown: 1
Deploy: Trigger this ability when played.
Armor: Protects the unit from damage. This value doesn't count towards your score and/or the unit's power.
Zeal: An Order ability can be used on the same turn the card is placed on the battlefield.
Order: An ability triggered manually by the player. Cards with Order cannot be used for 1 turn after being placed on the battlefield.
Cooldown: The number of turns before an Order or Fee ability can be reused.
Audio
There's no more respected profession on the islands than boat building. The worst cutthroats bow and ask how things are going…