Ceremonial Dagger
Order: Damage an enemy unit by 3 and give it Bleeding (2).
Order: An ability triggered manually by the player. Cards with Order cannot be used for 1 turn after being placed on the battlefield.
Bleeding: Status that damages the unit by 1 at the end of its turn. Note: Bleeding turns can accumulate, 1 turn of Bleeding cancels out 1 turn of Vitality. Bleeding ignores armor.
Decorated like a prince's coronet. Sharp like a butcher's knife.
Illustration by: Kasia Bekus
Premium