Intimidate.
Deploy: Place a Bounty on an enemy unit. If there already was an enemy unit with a Bounty, gain Coins equal to its base power.
Intimidate: Boost self by 1 or the specified amount whenever you play a Crime card.
Deploy: Trigger this ability when played.
Bounty: When a unit with this status is destroyed or banished, opponent gains coins equal to its base power. There can be only one unit with Bounty status on each side of the board at given time.
Coin: The Novigradian underworld's currency of choice for paying Fees and Tributes. You may possess a maximum of 9 Coins. Your Coin-count is reduced by half (rounded down) when carried over into the next round.
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Fabian takes great pride in his work, with each “victory” etched upon his skin as a permanent reminder of memories most pleasant.