Immunity.
Order (Grace 5): Infuse an allied unit with "Whenever this unit receives a boost from other abilities, boost self by the same amount".
Immunity: Status whereby this card cannot be manually targeted.
Order: An ability triggered manually by the player. Cards with Order cannot be used for 1 turn after being placed on the battlefield.
Grace: The first time this unit's power is equal to or higher than the specified amount, trigger the ability. If the condition is already met when it enters the battlefield, trigger it immediately.
Infused: Status that adds effects or categories to a card. Removing the status also removes all added effects and categories. Lock disables Infused abilities.
Audio
Cursed, exiled, beset - and all this in one luncheon gown.