Profit 2.
Fee 1: Spawn a Syndicate Crown on this row.
Cooldown: 1
Doomed.
Zeal. Order: Gain 1 Coin and Banish self.
Profit: Gain a specified number of Coins when this card is played. You may possess a maximum of 9 Coins.
Fee: Trigger this ability by spending the specified number of Coins.
Spawn: Add a card to the game.
Cooldown: The number of turns before an Order or Fee ability can be reused.
The captain named each of his magpies Tymon, yet whenever he'd calls out this name, they would somehow always know which one he meant.