Summoning Circle
Deploy: Look at units in your deck in the order from top to bottom, then choose a unit from your deck and set the Counter to that unit's provision cost.
Before the end of your turn, remove a Counter from self for every adjacent unit.
When the Counter reaches 0, Summon the chosen unit from your deck to this row and destroy self.
Resilience: Status that allows a unit to remain on the battlefield at the end of the round, then disappears.
Note: Boost and Armor are not carried over to the next round.
Deploy: Trigger this ability when played.
Summon: Move automatically to the battlefield (not considered played).
There exist a great many realities outside our own… With the right knowledge, one can contact them and summon beings beyond human fathoming.
Illustration by: Nemanja Stankovic