Purify an enemy unit and damage it by 3. If you control a Vampire, also give it Bleeding (3).
Purify: Remove all statuses.
Bleeding: Status that damages the unit by 1 at the end of its turn. Note: Bleeding turns can accumulate, 1 turn of Bleeding cancels out 1 turn of Vitality. Bleeding ignores armor.
Vampires have been known to fast for years at a time. Yet once the hunt resumes, they feed and feed until frenzied and drunk on blood.