Deploy: Damage an enemy unit by 2.
If Horst Borsodi is in your graveyard, damage an enemy unit by 4 instead.
Fee 1: Give an enemy unit Bleeding (1).
Deploy: Gain 3 Coins.
If Ewald Borsodi is in your graveyard, gain 6 Coins instead.
Fee 1: Give an allied unit Vitality (1).
Deploy: Trigger this ability when played.
Fee: Trigger this ability by spending the specified number of Coins.
Bleeding: Status that damages the unit by 1 at the end of its turn. Note: Bleeding turns can accumulate, 1 turn of Bleeding cancels out 1 turn of Vitality. Bleeding ignores armor.
I've crafted this plan for over a year, but now the time's come for action. Can I count on your help?