Deploy: Give Poison to a unit. If it's an ally, gain 3 Coins.
Deploy: Trigger this ability when played.
Poison: Status - if a unit receives two instances of Poison, destroy it.
Coin: The Novigradian underworld's currency of choice for paying Fees and Tributes. You may possess a maximum of 9 Coins. Your Coin-count is reduced by half (rounded down) when carried over into the next round.
Addictive? Why, not at all! I've quit several times before!