Order: Damage an enemy unit by 2.
Veil: Status that prevents unit from gaining other statuses.
Symbiosis: Whenever you play a Nature card, Spawn a Wandering Treant in a random allied row and set its power equal to the number of units with Symbiosis you control.
Order: An ability triggered manually by the player. Cards with Order cannot be used for 1 turn after being placed on the battlefield.
You have conquered the world, d'hoine, you are everywhere, everywhere you bring with you what you call progress. But we don't want you or your progress here.