Knight Challenger
Human, Knight
Deploy: Gain Vitality equal to the amount of boost an enemy unit has.
Grace 8: Boost all units by 1.
Deploy: Trigger this ability when played.
Vitality: Status that boosts this unit by 1 on its turn end. Note: Vitality turns can accumulate; 1 turn of Vitality cancels out 1 turn of Bleeding.
Grace: The first time this unit's power is equal to or higher than the specified amount, trigger the ability. If the condition is already met when it enters the battlefield, trigger it immediately.
While you were studying the blade, he mastered his hair.
Illustration by: Angelina Lisovskaya