Disloyal.
Deploy: Move 3 enemy units to this row, damage them by 2 and Spawn Storm for 3 turns on this row.
Deathwish: At the end of this turn, Summon self to the opposite row and boost self by the number of unique allied Beasts.
                    
                                                      
                                        
                    
                    
                    Disloyal: This card is played on the opposite side of the battlefield, then gains Spying.
 Deploy: Trigger this ability when played.
 Spawn: Add a card to the game.
 Storm: At the start of the owner's turn, damage all units on this row by 1.
 Deathwish: Trigger this ability when destroyed and moved from the battlefield to the graveyard. Note: Banished units are not sent to the graveyard.
 Summon: Move automatically to the battlefield (not considered played).                    
                    
                                        
                                        
    
                    Once released, there's no un-releasing it.