Hefty Helge
Machine, Siege Engine
Order: Damage a unit by 2.
Charge: 1.
Gain 1 Charge whenever you play a Tactic.
Shield: Status that blocks the next instance of damage dealt to a unit.
Order: An ability triggered manually by the player. Cards with Order cannot be used for 1 turn after being placed on the battlefield.
Charge: The number of times an Order ability can be used. Only cards with Charge: X can gain additional Charges.
Not the best for taking cities, but great for razing them to the ground.
Illustration by: Bryan Sola