Guerilla Tactics
Order: Move a unit to the other row. If it's an enemy, damage it by 2; if it's an ally, boost it by 2. Charge: 3

This ability adds 16 provisions to your deck's provisions limit.
Order: An ability triggered manually by the player. Cards with Order cannot be used for 1 turn after being placed on the battlefield.
Charge: The number of times an Order ability can be used. Only cards with Charge: X can gain additional Charges.