Deploy: If your starting deck does not have cards with a provision cost of 10 or more, gain Resilience, Shield and Veil.
Deploy: Trigger this ability when played.
Resilience: Status that allows a unit to remain on the battlefield at the end of the round, then disappears.
Note: Boost and Armor are not carried over to the next round.
Shield: Status that blocks the next instance of damage dealt to a unit.
Veil: Status that prevents unit from gaining other statuses.
Zireael possesses a great power she cannot control. She is a danger - to herself, to others. Until she learns to control it, she should remain isolated.