Armory
Location
Resilience.
Deploy: Boost an allied unit by 6.
Order: Give an allied unit 3 Armor.
Resilience: Status that allows a unit to remain on the battlefield at the end of the round, then disappears.
Note: Boost and Armor are not carried over to the next round.
Deploy: Trigger this ability when played.
Order: An ability triggered manually by the player. Cards with Order cannot be used for 1 turn after being placed on the battlefield.
Armor: Protects the unit from damage. This value doesn't count towards your score and/or the unit's power.
Guisarmes? Maces? Spiked Maces? I have everything you could possibly need.
Illustration by: Christof Grobelski
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