War Elephant
Beast, Siege Engine
Order: Damage adjacent units by 4, then boost self by 4 for each unit damaged.
Crew: Boost self by 8 instead.
Cooldown: 6
Order: An ability triggered manually by the player. Cards with Order cannot be used for 1 turn after being placed on the battlefield.
Crew: Trigger this ability if this unit is between two Soldiers.
Cooldown: The number of turns before an Order or Fee ability can be reused.
It's kind of like a fiend, but bald and with a nose that hangs to the ground. What? No, you're making things up!
Illustration by: Oleksandr Kozachenko
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