Order: Spawn and play Tempering.
All Dwarves in your starting deck get 1 Armor.
This ability adds 16 provisions to your deck's provision limit.
Boost an allied unit by 5. If it's a Dwarf, also give it 2 Armor.
Order: An ability triggered manually by the player. Cards with Order cannot be used for 1 turn after being placed on the battlefield.
Spawn: Add a card to the game.
Armor: Protects the unit from damage. This value doesn't count towards your score and/or the unit's power.