Echo.
Choose one:
Boost an allied unit by 7 and give it Veil.
Boost an allied unit by 9.
Boost an allied unit by 6 and give it Vitality (6).
Boost an allied unit by 7 and give it Veil.
Boost an allied unit by 9.
Boost an allied unit by 6 and give it Vitality (6).
Echo: At the beginning of the round, move this card from the graveyard to the top of its owner's deck. Give it Doomed.
Veil: Status that prevents unit from gaining other statuses.
Vitality: Status that boosts this unit by 1 on its turn end. Note: Vitality turns can accumulate; 1 turn of Vitality cancels out 1 turn of Bleeding.
You talk to me of kings and princes. Who are they? Those whom I know are white skeletons lying in the necropolises of Craag An, deep in the forest.