Count Reuven's Treasure
Crime
Resilience.
Profit 0.
Increase the Profit by 1 for each Crime in your starting deck.
Deploy: Create a bronze Crime with provisions equal or less to the excess Coins gained from the Profit.
Whenever you gain Coins, gain Counters equal to the excess amount gained.
At the end of your turn, lower the Counter by 1 and gain a Coin.
Counter: 0
Resilience: Status that allows a unit to remain on the battlefield at the end of the round, then disappears.
Note: Boost and Armor are not carried over to the next round.
Profit: Gain a specified number of Coins when this card is played. You may possess a maximum of 9 Coins.
Deploy: Trigger this ability when played.
Create: Spawn one of three randomly selected cards from the specified source.
Coin: The Novigradian underworld's currency of choice for paying Fees and Tributes. You may possess a maximum of 9 Coins. Your Coin-count is reduced by half (rounded down) when carried over into the next round.
Dijkstra's famed profanity - expressed in more than words.
Illustration by: Karol Bem
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