Savage Bear
Beast
Deploy: Gain 1 Charge for each Savage Bear in your graveyard.
Zeal. Order: Give an enemy unit Bleeding (2).
Charge: 1
Deploy: Trigger this ability when played.
Charge: The number of times an Order ability can be used. Only cards with Charge: X can gain additional Charges.
Zeal: An Order ability can be used on the same turn the card is placed on the battlefield.
Order: An ability triggered manually by the player. Cards with Order cannot be used for 1 turn after being placed on the battlefield.
Bleeding: Status that damages the unit by 1 at the end of its turn. Note: Bleeding turns can accumulate, 1 turn of Bleeding cancels out 1 turn of Vitality. Bleeding ignores armor.
Tame? Och, lad, Skelligers might train bears, but that don't at all mean they tame 'em…
Illustration by: Grafit Studio
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