Mahakam Horn
Trap
Ambush: When your opponent passes, boost adjacent units by 4.
Spring: Boost adjacent units by 3.
Ambush: Played face down, then flips over when the ability's condition is met.
Spring: Manual activation of a face-down Trap. Spring is activated automatically on a Trap played next to an Artifact. Cards with Spring are flipped over after use.
Once upon a time, Mahakam held a horn-blowing contest. That day the dwarves made an important discovery: loud noises and snow-capped peaks do not play well together.
Illustration by: Bogna Gawrońska
Premium