Hermit
Human, Cultist, Druid
Deploy: Damage self by 4.
Berserk 6: At the end of your turn, damage the unit to the right by 1, then Heal self by 2.
Deploy: Trigger this ability when played.
Berserk: Trigger this ability whenever power is equal to or lower than the specified amount.
Heal: If a unit's current power is lower than its base power, restore it either to base power or by the amount specified.
Audio
Oh, good Lady, bless your faithful servant with a fat flounder.
Illustration by: Valeriy Vegera
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