Deploy: If the damage and boost values are equal to, or higher than 4, gain Zeal.
Order (Melee): Damage an enemy unit by 0.
Order (Ranged): Boost an allied unit by 0.
The damage and boost values correspond to the highest Patience achieved by your Ban Ard Students or Aretuza Students this game, respectively.
Patience (Melee).
Order (Melee): Damage an enemy unit by [0].
Patience (Ranged).
Order (Ranged): Boost an allied unit by [0].
Deploy: Trigger this ability when played.
Zeal: An Order ability can be used on the same turn the card is placed on the battlefield.
Order: An ability triggered manually by the player. Cards with Order cannot be used for 1 turn after being placed on the battlefield.
Melee: This ability can only be used while on the melee row.
Ranged: This ability can only be used while on the ranged row.
Patience: At the end of your turn, if Order is not used, increase the card's specified value by 1 for the rest of the game.
Audio
Deep down, they had both been waiting for this moment for a long time. Live targets had been a bit of a taboo in academia.