Profit 1.
Deploy: Damage an enemy unit by 1.
Fee 1: Gain Vitality (1).
Bonded: Increase the Profit and damage by 1.
Profit: Gain a specified number of Coins when this card is played. You may possess a maximum of 9 Coins.
Deploy: Trigger this ability when played.
Fee: Trigger this ability by spending the specified number of Coins.
Vitality: Status that boosts this unit by 1 on its turn end. Note: Vitality turns can accumulate; 1 turn of Vitality cancels out 1 turn of Bleeding.
Bonded: Trigger this ability if you control a copy of this card.
Audio
Good sir, half a crown per stone!? That’s a crime! I’ll take twenty.