Onslaught
Leader
Order: Damage an enemy unit by 3.
Charges: 2
Whenever an enemy unit becomes damaged, give all Pirates and Ships in your hand 1 Armor.

This ability adds 16 provisions to your deck's provisions limit.
Order: An ability triggered manually by the player. Cards with Order cannot be used for 1 turn after being placed on the battlefield.
Charge: The number of times an Order ability can be used. Only cards with Charge: X can gain additional Charges.
Armor: Protects the unit from damage. This value doesn't count towards your score and/or the unit's power.