Oxenfurt Naturalist
Human
Profit 2.
Fee 1: Give an allied unit Vitality (1).
Profit: Gain a specified number of Coins when this card is played. You may possess a maximum of 9 Coins.
Fee: Trigger this ability by spending the specified number of Coins.
Vitality: Status that boosts this unit by 1 on its turn end. Note: Vitality turns can accumulate; 1 turn of Vitality cancels out 1 turn of Bleeding.
Audio
When handling mandrake, you must always remember to don a pair of protective... Wait, where are my gloves?
Illustration by: Grafit Studio
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