Boost an allied unit by 4 and give it 2 Armor. If it's a Soldier, boost by 6 and give 2 Armor instead.
Resilience: Status that allows a unit to remain on the battlefield at the end of the round, then disappears. Note: Boost and Armor are not carried over to the next round. Deploy: Trigger this ability when played. Order: An ability triggered manually by the player. Cards with Order cannot be used for 1 turn after being placed on the battlefield. Spawn: Add a card to the game.