Cat Witcher Adept
Witcher
Deploy (Melee): Give an enemy unit Bleeding with duration equal to the number of units on that unit's row.
Deploy (Ranged): Give an allied unit Vitality with duration equal to the number of units on that unit's row.
Deploy: Trigger this ability when played.
Melee: This ability can only be used while on the melee row.
Bleeding: Status that damages the unit by 1 at the end of its turn. Note: Bleeding turns can accumulate, 1 turn of Bleeding cancels out 1 turn of Vitality. Bleeding ignores armor.
Ranged: This ability can only be used while on the ranged row.
Vitality: Status that boosts this unit by 1 on its turn end. Note: Vitality turns can accumulate; 1 turn of Vitality cancels out 1 turn of Bleeding.
Audio
Cat students hone their balance by walking a tightrope blindfolded. Failure is easy to shrug off at first, but throughout their training, the walk gets higher⁠—and more perilous⁠—as they work toward their final Trial, where failure is not so forgiving.
Illustration by: Anton Nazarenko
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