Alba Pikeman
Human, Soldier
Flanking.
Order: Give an enemy unit Bleeding (1).
Charges: 0
At the end of your turn, gain 1 Charge. If this unit has at least 3 Charges, gain 1 Armor instead.
Flanking: If this unit is adjacent to only one card: on your Melee row, its end of turn ability is triggered twice; on your Ranged row, gain 1 Armor at the end of your turn.
Order: An ability triggered manually by the player. Cards with Order cannot be used for 1 turn after being placed on the battlefield.
Bleeding: Status that damages the unit by 1 at the end of its turn. Note: Bleeding turns can accumulate, 1 turn of Bleeding cancels out 1 turn of Vitality. Bleeding ignores armor.
Charge: The number of times an Order ability can be used. Only cards with Charge: X can gain additional Charges.
Armor: Protects the unit from damage. This value doesn't count towards your score and/or the unit's power.
Audio
Pledge your allegiance to our Emperor, Emhyr var Emreis… or die.
Illustration by: Lorenzo Mastroianni
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