Deploy: Give an enemy unit Bleeding (3).
Order: Give an enemy unit Bleeding (3).
                    
                                                      
                                        
                    
                    
                    Deploy: Trigger this ability when played.
 Bleeding: Status that damages the unit by 1 at the end of its turn. Note: Bleeding turns can accumulate, 1 turn of Bleeding cancels out 1 turn of Vitality. Bleeding ignores armor.
 Order: An ability triggered manually by the player. Cards with Order cannot be used for 1 turn after being placed on the battlefield.                    
                    
                                        
                                        
    
                    The townsfolk, long plagued with horrific nightmares, posted a desperate plea for help... Hmm. An alp, gotta be, the witcher grumbled to himself.