Deploy: Give an enemy unit Bleeding (3).
Order: Give an enemy unit Bleeding (3).
Deploy: Trigger this ability when played.
Bleeding: Status that damages the unit by 1 at the end of its turn. Note: Bleeding turns can accumulate, 1 turn of Bleeding cancels out 1 turn of Vitality. Bleeding ignores armor.
Order: An ability triggered manually by the player. Cards with Order cannot be used for 1 turn after being placed on the battlefield.
The townsfolk, long plagued with horrific nightmares, posted a desperate plea for help... Hmm. An alp, gotta be, the witcher grumbled to himself.